Reviewer: Sean Hackney
8 posts
The Road to Hell is Paved with Good Intentions: On Technology, Games-Based Learning, and Erasure
access
The uncritical buy-in from administration to the idea of technology and games as a cure-all for all things that need to be cured distracts from questions of basic economic, social, and emotional inequity that plague public education.
Slow Interdisciplinarity
Interdisciplinary
Interdisciplinarity comes from learners — their fields, their experiences, their ways of knowing. It is a dynamic process, and it is slower than we think.
14 min read
“To Be Honest I’m Not Sure If We Have a Textbook”: Undergraduate Access to Course Reading
The Purpose of Education
Faculty and staff don’t often know how hard it is for students to get their course materials. Students choose whether and how to acquire textbooks.
The Public Necessity of Student Blogging
Scholarly and Digital CFP
In order for students to become public communicators, we must do away with closed platforms that purport to mimic open web functionality. Here’s why.
Do You Trust Your Students?
Assessment
Classrooms can be spaces where students are practicing self-determination rather than training to be authoritarian subjects. We first have to trust them.
Student Shaming and the Need for Academic Empathy
Purpose of Education CFP
Re-imagining academic culture can unearth the roots of academic shaming and build academic empathy.
12 min read
“College Readiness” versus “Ready for College”
Higher Ed
We have lots of definitions of “college readiness”; here are the ACT’s definitions [http://www.act.org/standard/] as well as the Common Core’s in Language Arts [http://www.corestandards.org/
Beyond Surface-Level Digital Pedagogy
critical digital pedagogy
In 2013–14, a remarkable 20.5% [http://nces.ed.gov/programs/digest/d15/tables/dt15_318.20.asp](154,636) of all Master’s degrees were earned by students in the field
10 min read